Worked with a team of 5 to develop Crescent Woods, a first-person horror game where you collect car parts in the woods and run away from a serial killer that appears during the full moon.
Served as programmer, environment artist, and UI designer.
Play the game here.
Tyler Bader-Ramos – Producer/Team Leader
Apollo Bushong – Lead Environment Artist/Programmer
Tony Della Giustina – 3D Artist
Tyler Charnholm – 3D Character Artist
Katherine Winnett – 2D Artist